It's been a while since I released MARDEK 2, and people are understandably asking when the next one will be out. So, I'm going to tell you exactly what's taking so long!
At the moment, MARDEK 3 is about 30% complete, but it's postponed temporarily while I work on some other game(s). I'll get back to it soon, but these other games will be released relatively quickly, and might interest people!
Firstly, there's a platformer called 'Raider' that I worked on years ago but never finished, and I'm currently sort of trying to finish it. It's not an RPG, but it has "RPG elements" to it, like stats, etc. It's a sci-fi side-scrolling platformer though.
I don't know how long that will take to release, or whether people will like it when it IS, but I just want to get it out of the way since I started it almost two years ago, and keep just leaving it for months...
Other than that though, I'm also working on a game called "Beast Signer".
It's basically a Pokemon clone; that is, you catch and train monsters, and battle with them and so on. It uses a variant of the MARDEK engine, and has similar graphics.
It'll be MASSIVE, and might appeal to people; you can read more about it [HERE].
What I plan to do is work on Raider and Beast Signer simultaneously - as I'm doing now (if I work on just one game for too long, it gets tedious and I lose motivation and get nothing done) - and release a 'demo' of Beast Signer as soon as possible. After releasing that, I'll be updating Beast Signer in weekly installments, so a 'Full, Finished Game' version won't be released any time soon (or at all...?), and instead it will be regularly updating. Yes. I think I'm repeating myself and rambling!
As soon as the Beast Signer demo is out, I'll get back to MARDEK 3!
I can't give you any dates for any releases - not even vague approximations - but, uh... I'd like to say "Beast Signer or Raider will be out in maybe a month!", but don't take my word for that! It could be sooner, could be later.
It takes a long time to make a complex game though, as you might realise if you've made Flash games yourself. If you HAVEN'T made them before, then try making your own before telling me to "hurry up", so then you can understand how much work it actually requires...
Raider's about 80% - 90% done though, and Beast Signer's about the same (well, if 100% would be considered "ready for a demo release", anyway).
Anyway, uh... This is news!
GreenCastle
As an aspiring game programmer I can appreciate how long Mardek 2 must have taken to make. I'm sure M3 will be greatly received whenever it comes out. Keep up the good work.